Long time, no shit (it's a play on words)
A lot has happened since last we spoke, but I won't bore you with the details. I've got a couple of things to show off anyway. The first is a rather special little episode of My Femme Inside (I know, it's been a while!). The second thing I'd like to share with you is some production shots of the new game I'm working on- hopefully this one'll get finished!
Let's waste no time. This short strip is a lead up to Femme's first real adventure. Enjoy!
Now I'd like to talk briefly about the new game I'm working on. It's an all adventure, no action game starring everyone's favourite bum Sydney Claywood. Control the lifestyle hostess with the leastest through numorous scenes and collect strange and wierd items to complete your various objectives. I've tried to go for a LucasArts style here and I'm using the program Adventure Game Studio to code it all.
The story you ask? Well, here it is:
"Sydney wakes one day to discover a new policy set in place by a joint venture between the political parties, churches and big business to rid the streets of homelessness and unemployment. There solution is a 'final solution,' of sorts.
Sydney decides that the only way to save himself and his friends is to go directly to the heart of the plan, the CBD, and argue his case. However, in the back of Syd's mind is the constant idea that 'Maybe I could, you know, just find a REAL job."
I suppose you'll be wanting to see something then?!
Okay, here's some mock-ups (mock screen shots that display graphics):
Syd's Alley
The Runny Inn
http://www.pixeljoint.com/istvan/therunnyinn3.png
Warfside Warf
http://www.pixeljoint.com/istvan/warf2.png
Expect special appearances from the likes of Black Hole and Mr. Smooth!
3 Comments:
AGS! Yay! I've always wanted to try that out for myself but never had a good idea to work with. Glad to see you're putting your skills to the test. Crossing my fingers that this will get completed. Lemme know if you need help
Thanks a lot for your support PB. I am actually having trouble with coding a GUI (Game User Interface). Basically all it needs to do is be an inventory for Syd's items and have a save/quit/return to game option. So, if you're keen to code anything in AGS, that's what I needs!
:)
Really look forward to playing your game! The graphics look really nice! :) Tell me if you need some Swedish inspiration! And no, I don't mean THAT kind of inspiration. *lol*
Bye bro!
Post a Comment
Subscribe to Post Comments [Atom]
<< Home